
Today's Victim: Quoridor!
This game is beautiful in its simplicity, but neither beauty nor simplicity is a match for my ignorance!
My error is one of zeal, I promise! Yesterday my cousin Catherine visited me and after I played hard to get, the little lady was begging me to play a board game with her (now if only I could get the ladies who AREN'T related to me to do that!).
Unfortunately, I've been divesting myself of some games lately and my holdings are a little bare, but after a bit of digging in the closet I pulled out this forgotten gem. Quoridor is a game with a simple objective and, joy of joys, that objective has nothing to do with victory points. Basically, you want to get your little dude from one side of the board to the opposite side of the board. Only your opponent gets ten walls they get to throw up in an attempt to impede your progress while you do the same to them.
Generally speaking, it's better to move forward than to try and screw somebody out of a move. Every wall laid down has to cost an opponent at least two moves to just break even, so they must be placed with care! It's also really easy to accidently block yourself. Finally, each player only gets ten walls, and believe, you'll never have any left over.
We played three games, Catherine won three times, but at the end I realized I had gotten a rule wrong: when I was explaining the game, I said pawns couldn't jump over each other. In fact, they can. Silly me! I was in such a rush to play the game I neglected to reread the rules.